- Data properties that can be adjusted in the editor at anytime can be easily declared in the script. The adjustments to parameters can be independently finished by designers.
- A UI system that supports smart canvas adaptation and spares the alignment of coding elements can perfectly adapt to device screens of any resolution.
- Animation system that is specially made for 2D games supports animation trajectory preview and editing of complicated curves.
- Scriptable development supported by a dynamic language makes dynamic adjustment and the remote adjustment of mobile devices amazingly easy.
- By using the Cocos2d-x engine, when enjoying the convenience of scriptable development, you can also release games on various desktop platforms and mobile terminal platforms with one-click, with their superb features on the original level preserved.
- Componentization of script and open plugin system provides developers with methods of customizing workflows at different depths. The editor can be adjusted on a large scale to adapt to the needs of different groups and projects.