Cocos

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Cocos

Cocos

Cocos2d-x is an open-source game framework written in C++, with a thin platform dependent layer. It is widely used to build games, apps and other cross platform GUI based interactive programs. There are also JavaScript and Lua bindings included.

Features

  • Its an open soruce game framework.
  • The Cocos2d-x renderer is optimized for 2D graphics with OpenGL.
  • It supports skeletal animation, sprite sheet animation, coordinate systems, effects, multi-resolution devices, textures, transitions, tile maps, and particles. It adopts a RenderQueue design.
  • Cocos2d-x allows developers to focus on building cutting-edge games while it takes care of the heavy lifting on the back-end.
  • Completely written in C++, the core engine has the smallest footprint, yet the fastest speed of any other game engine, and is optimized for running on all kinds of the devices including low-end Android systems.